Bugs I found in my 60+ hours of play

1 - If you stick around the heavy enemy that blows up and and spawns worms with your shield up near the center where it explodes, worms will spawn indefinely. Happens in the crucible and in the pestilence areas.

2 - If an enemy gets frozen with their active hitboxes on, they will repeatedly deal damage to the player when touched, not intended mechanic.

3 - If you sort items by time, they keep changing the order in which they are ordered. Made me sell the wrong item in more than one ocasion. Add a secondary filter so items pickedup at the same time no longe have this behavior.

4 - The abomination pestilence boss has a jump and fall in the same place attack that leaves it untochable for too many frames. After hitting the ground their collision should be added back but it doesn’t, takes a second.

Hey Augusto,

Just gonna jump on this one: :wink:

Which boss do you mean here, Daughter of the Vale?

your number 1 and 2 are reported, number 3 less sure. If you could make different reports for each different issue in the future that would be grand!

Silas

Sure Silas, next time I will!

The boss is Sigrid’s vow, actually! I got mixed up with the names.

For the 3rd one, in order to reproduce:

Set ordering to time after dropping loot from pickups that yield multiple loot at once, then sell them one by one. You may notice that the item order keeps switching. If that is already fixed, grand!

1 Like

Awesome, thanks for the clarification :slight_smile:

I’ll escalate this.

Silas