Breach refined observations: Mobs respawn very quickly, and some do loads of damage

The character I’m currently leveling is lvl 22 in the campaign in Marin Woods (lvl 21). It just got its ass kicked multiple times by a pair of bears, who pretty much 2-shot me. I’ve got 26 attribute points in health and 244 hit points, 60% heat resistance, other resistances at 70%, but only 29% armor (my leveling set with xp gems is mostly cloth). Other mobs (bird people) are no issue.

Anyway, the mobs also seem to respawn very quickly, after only 2-3 minutes.

Another thing: multiple shinies cannot be picked up. Update: or the blue glowy thing remains after pickup.

My realm is the normal difficulty. Anyone else experiencing similar things?

Same here for both those issues , the respwaning enemies are almost game breaking for me , work my way through a dungeon or cave and once i have to backtrack a few minutes later then all enemies are back , i have no chance

Also the blue light item indicator stays after picking up some items

The respawn enemies gotta be fixed , it was perfect before where i only saw them respawn after fast travel i believe u less it was just a longer time period