Based on durability enchantment suggestions

I think maybe they should switch based on durability affix on items. The way it works right now from my understanding is for example you have say deal 9% damage based on durability. And If you have increased durability also on that item it’s ok I guess like you lose your percent Dmg slower.

But I think it would be way way better if it worked like this. Gain 1 or 2 % damage per 10 durability on item. Some thing like that.

I just think on durability builds would be better and more fun this way. It’s kind of a weird stat especially since there are just flat stats but I think with these changes it would make on durability way better.

It would be cool too if there was say % Dmg based on stamina. Current or max stamina

They don’t have to change the the based on Durability mechanic. But if they allowed it to interact with Durability scaling completely, that would be awesome.

So what I mean is, that 100 was the baseline. So that 125 Durability, would be +25% to the effect value at 100.

For instance, 10% Damage based on Durability. On an item with 150 Durability, would be 15% Damage (10 x 150%)

In short, the affix would scale downward for wear, but upward if it had another enchant on it that increases the standard durability to higher than the default.

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That’s exactly what I mean just implemented differently. But ya higher scaling with higher durability on item just makes more sense.