If I use a shield with the Item Durability Increased perk, its durability gets reduced automatically to 100 after I swap weapons or start climbing.
I think this perk should work more like item weight — not affected by such actions.
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I have the exact same issue and have also made a post about it.
In my opinion it would be even better if durability increase enchantment didn’t exist at all, since even if it worked correctly it would be kind of a nothing burger…
Could it be that integrity-based enchantments benefit enchantments that rely on “the integrity of the item”?
It could be, but do the devs even want that? As in “based on durability” enchantments becoming all weird in how they’re calculated when you change said durability?
Might as well not bother with that whole headache and just remove an the “Increase durability” enchantment that nobody would have missed anyways.