Amazing Game but Needs Minor Tweaks

Good post! I like your angle, and agree with you for the most part. Here’s a quick reply from a random forum dweller (me)

  1. This should be coming! I think it was mentioned in one of the developer interviews.
  2. This might not happen, since the devs have indicated that they would rather loot filters just not be needed in the first place. I’m not sure how they will address this in the future, but it’s possible that the whole enchant system might just be reworked.
  3. Shops do refresh daily (real time) at 5AM in the local time of the realm. I understand the feeling of good items being quite scarce, and I’m not sure if this will be addressed in some way.
  4. Yeah, I feel this too. I had to ask my coop friend for money a lot until the ‘endgame.’ I will say though, the end of the game right now is less than half of the whole game when 1.0 will release. There will probably be more sources of money in the full game.
  5. This is completely intentional. They want you to have to share and coordinate.

Not much to say about the minor points, except the bloated enemy has a whole thread dedicated to them. I shared my opinion there, but a minor nerf would not affect them too much so I could go either way. Oh, and you can buy multiple houses in town. I have one to live/craft in, and one or two that are just warehouses full of chests.

As for the bug, if you can get a short video of it happening, you can make a thread just about the bug and it might be fixed based on your feedback!

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