Hello, i am a Dark Souls and Diablo fanatic. I grew up playing these games and play them the most. I thoroughly enjoyed what the team has created with No Rest For the Wicked.
These are some changes that i recommend after around 100 hours of playing, solo and with friends, as a new player to the community.
- Favorite/Junk gear is a huge quality of life that No Rest For the Wicked really needs. The amount of times i have to go to drop off one piece of gear because i dont want to accidently sell/consume it is getting to be costly.
- A filter system to the gear would be great as well. In this way you dont have to look through so many items trying to find one enchant you want to extract with the embers for your endgame build.
- Shops should not refresh daily or 12 hours. To be fair i dont know how the timer works, but i would like to be about to check the shops with my friends as we play. Instead im trying to log in before them to grab the rare embers the shops sell because they are very few and far between. I see way too many Blood Embers before i start to see the others. Being that the essence embers are the main ones that matter you can hardly find them, even during the plague boss gameplay loop the end game provides. This also ties in to being locked behind a daily refresh for the plague effigies as well. After talking to my friends we have gathered that the idea of needing to log in everyday is a very good idea to get players to log in and play, but what i want to express is that you already have a masterpiece here. Your game is already enjoyable to sink your time into, you dont need to pace them this slow to complete a full build. My friends are wanting to complete their builds and do these cool things but simply dont have the resources/embers and give up entirely.
- Another thing for the shop is early game money is very scarce that you never even get to spend it. The only time we got to consistently buy things was at the very end of the game.
- I also wanted to share when youre playing with more people it is very hard to get resources. Most of my friends and I all play at the same time. Were always having to share resources and farm them in our free time which is unfortunate when we all want to play. An independent gear system would be amazing but i understand why you might not add it. When youre playing with someone who needs the resources, casters and slow pokes dont get many items drops for themselves. Unless other people leave them on the floor on purpose you wont get much
These are my big topics the others are minor.
- The plague enemy that is fat and has the worm explosion death rattle has a combo that is very deadly that i think deserves a little nerf. Each swing hits for around 45 and you are animation locked for 5 swings. Kind of nuts.
- I wish we had more house space because i find myself using the houses in other realms for refineries and chest storage instead of just being my house that has everything i own like a traditional home.
- Ive noticed a bug with plague splatter when you dont use the auto lock, it will at times launch behind you into your team instead of where youre looking. Exaple im facing north at the enemies and cast the spell and get animation locked north and the plague splatter will go south instead.
My biggest take aways here would be favorite/junk gear, no daily shop refreshes, and more embers and resources please.