1. Too much precision is required (when approaching objects, for example, for reading).
The game still requires insane precision See for yourself! It would be nice to increase the interaction radius a little so that interaction is possible from different angles! Screenshots.
2. These items from the chest are not automatically returned to your inventory!
This means that when you click on items that are equipped on your character, you can immediately move them to the chest. However, when you click on items in the chest, they will not be re-equipped on your character! This is inconvenient.
- If you open the map or click on the map icon, and then pressing the Left mouse button - can not go to other icons (only through Q / E), but if you select another icon - for example, tasks or inventory initially, the mouse to switch between other tabs is possible,
But if you click on the map you can not click further, the mouse as if in the upper icons is blocked in the icons (you only need to change through Q/E or close and reopen).
Please fix that when entering the map section, you can use the left mouse button to move between other icons - inventory, characteristics and others!
- Why is it that in your cells and in your cells when talking to the seller, you can use WASD to move from the bottom of the cell to the top/bottom/left and right, but in the seller’s slots, you can’t go back up when you’re at the bottom and press D, or when you’re at the top and press W?
Try it yourself and you’ll understand. If in your slots (even locked ones) you can go to the very bottom and press S (down), you will find yourself at the very top of the slot. Left and right should also move from the left end to the right opposite and back.
But in the merchant’s slots, you can no longer move up using S It’s as if you are blocked by these slots.
It would be nice to allow instant movement from one edge to the other in the merchant’s slots, as implemented in your character’s slots.
5. Check the translation for russian localization and correct it if necessary.
I noticed that this line was translated incorrectly. Please check the translation (ru localization) when communicating with this NPC.
6. Poor lighting (at this place where you are descending).
By the way, I don’t know what will be in this place (I was here before the scene where Selina arrives in the city). But the lighting was disappointing.
7. The text in the russian localization is too long when displaying item descriptions and overlaps the bottom line and sometimes does not even fit on the screen (1920x1080). This needs to be fixed. I have not checked other localizations, please check the English version as well.
8. The place where the game lagged - in Sacrament
It’s hard for me to remember the exact location, but it’s roughly on a hill (uplands) in Sacrament.
It was when you cross the bridge (with water below) — you don’t go up, you go back. It’s roughly below the place where the video starts, when Selena arrives in town. When you get to that spot, the game starts to glitch a little. Look at those hills (uplands).