No Rest For The Wicked
A way to incorporate time(rs) that's immersive and respects the players' time
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realm
Silas-Inservio-Pax
August 3, 2026, 2:28pm
24
Obligatory link to another good thread:
[Linked] Time Gated Content needs a change
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Building in town & daily quests should go off of in-game time, not real-life time
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The possibility to modify the time scale of a day would be incredible
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In game time vs real time
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What is the point of the in-game clock if everything runs off real-life time
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Make the real life timer ingame timers
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