Will the game add Fatal attachments/ripostes?

Yeah, so here’s the rub:

We had ripostes in the game after parries.

But ultimately we saw that our Focus System is already accomplishing what riposte does and forcing the player into always the same riposte attack - we thought - isn’t ideal.

So what we did is this:

If you parry an attack, you gain a good chunk of Focus. Focus is what you use to perform your rune specials. You can have 2-4 rune specials.

So upon parry, you can now choose how you want to punish your opponent, which move makes the most sense. And if you kill an enemy with a rune special, you will cause a fatality.

This way, the player isn’t locked into always seeing the same parry → riposte loop, yet you’re still highly rewarded for a successful parry, but now you can choose what your ‘prize’ for that is.

13 Likes