Hey there, I’ve played NRFTW since EA launch and I’ve been loving every second of it, I really think MOON hit the bullseye here, but no game should shy away from constructive criticism and feedback, so here’s my take on :
“Healing and Buffs”
Although eating food to restore HP while also getting a specific buff is not a bad idea by any means (The Legend of Zelda: Breath of the Wild did this and it worked fine, was also pretty fun to mix and match food types and other stuff to try and find a new recipe) I do think it could have some adjustments to make it more on par with the theme of the game while also expanding on the crafting system, making healing/buffs more flexible.
-Food and other resources are also used to craft Potions (Including a Healing Potion).
The same way you Craft Stamina/Focus potions you could craft Healing Potions, I think everyone’s been wanting this from day one but MOON probably didn’t like the idea of heal spamming. The solution to this problem would be as simple as a Stack limit (that maybe could be upgraded using Blood Vials just like inventory space. You could have a maximum of 5 Small/Medium/Large potions in the early game.
-Meals provide instant HP restoration and a Short/Medium/Long lasting buff that lasts the same duration as the meal consumption Cooldown.
Ex: Mushroom soup restores X amount of HP and provides Stamina recovery for 1 minute. More complex meals are harder to get but also provide longer and stronger buffs like damage or attack speed.
This would prevent Heal Spamming since Potions would be limited to a stack while also be connected to crafting, Healing through meals would have a Cooldown but grant a lasting buff during the meal “digestion” let’s say, just like in real life.
If this post sees the “Moon Light” I hope that at the very least (even if they don’t directly use this idea) inspires the studio to bring healing potions to the game, since we already got stamina and focus potions.
TL;DR
Bring potion crafting into the game(with a stack limit to prevent spamming), make meals give a flat amount of HP while granting you a specific temporary buff during the Cooldown timer.
Thank you for reading.
Cheers