No worries.
I was just trying to make sure that you knew about it as it seems to me, from the exterior, to be a solution to suit your goal.
No worries.
I was just trying to make sure that you knew about it as it seems to me, from the exterior, to be a solution to suit your goal.
I have a research background so whenever I can utilize that
Edit: I do think it is better to use X or Discord as medium for the poll. The bigger the sample size the better the accuracy of the poll.
I whole heartily believe that the boss stagger is highly unrewarding, a riposte attack or higher damage dealt while the enemy is staggered would be a good way to make staggering an enemy more rewarding.
A bestiary similar to one like in monster hunter, where you can see enemy in a 3d view with its element weaknesses or special item spawns etc.
More Curved great swords, Iām a fiend for these type of weapons, and there is simply not enough, Iām really just mad thereās only like two in the game and I havenāt managed to get my hands on either one of them.
Iāll be adding a more generalized poll at a later date. So if people want to share more ideas, please do so.
Results have been added, as well as a poll to vote on.
Check the OP
Thank you for the mentions @RomoloHero , twice!
I think itās great what youāre doing, compressing our feedback and suggestions and bringing the discussion to life.
I will also add my 3 things I want added to Wicked the most.
1. Better character building with Stats that change up your playstyle and perhaps a kind of passives tree of sorts. ( Ichor rework )
2. Revamp gear with new attributes that allow for more diverse gameplay.
3. Stealth mechanics. (throw rocks, make noise, etcā¦)
No problem @Psytoxin
You are one of the few people that actively posts topics and engages in discussion about these issues. So it felt only fair to mention your posts.
I also think the developers can really knock out two birds with one stone if they change the ichor system to something which allows for more character build options.
Isnāt this in already? I could swear some weapon have this.
Well thereās an Icon on weapons that kind of looks like Armor penetration, but thatās the thing. The game is so vague with giving the player information that we donāt know.
I think the armor penetration looking icon is not armor penetration but rather Poise damage.
I think it would be cool to add an extra layer where some weapons have more armor penetration than others.
As an example:
Maces could have higher poise damage making it easier to āknock downā enemies, where as a Pickhammer, would have less poise damage than a mace, but higher armor penetration.
That way you have a weapons that are good for different builds and different focus. The mace could be better versus big enemies that donāt have a lot of armor but high HP rather.
Conversely the Pickhammer would be good at dealing higher damage to armored units.
I swear they should hire me as a designer for this game ( I wish )
Now you mention it, it could be poise damage as well
It makes sense to both have armor pen/poise damage.
They need better tooltip descriptions/clarity. Maybe add words on bold and a different color, and when players hover over the āādescriptorāā, it gives an explanation.
Edit: this is post 69, nice.
I couldnāt agree more. It already fits since the maces usually have a rune for a big smack that knocks enemies down so it would be fitting for the weapon class to have a bigger emphasis on Poise damage I think. Thereās a lot that can be done to further solidify the difference between weapons and make them feel unique, not that they donāt already with their movesets.
The poll will close next Sunday, 12/05/2024 at 20:00 (CET, +2 GMT)
So make sure to get your votes in
I wonder if they have plans for the tall grass as stealth zones in the future
Damn, didnāt get a lot of poll votes during the NA time. If some people could bump the post during those times, so we can get their votes. It would be much appreciated
Iām really hoping for at least 100 votes, so if you know people who play the game please get them to vote on this matter.
Friendly reminder that there are 5 days left to vote
This topic seems to be a huge mix of many of the other topics in shortened form. I have felt there should be a pinned topic out there of things people mention all the time (respecing, stat usuage for weapons) that we have some further info on direct from the delvelopers. Like how respec is coming but we donāt know how as yet or how they plan changes to stat usage.
This could be because I am old or that the people on here are so prolific and active it can be quite difficult to keep track of the great discussion that are going on on here. I left for 3 days and there were 20 or so replies to some of the topics I was commenting on or reading!
I would prefer pinned topics as well.
Also currently the sort by vote isnāt working properly. So you canāt really find the most voted for topics either.
It would also be an interesting discussion on how all these changes people speak about (I have seen your name pop up quite a bit) would come together. Stat changes on weapons, healing/healing items and so on.
I think it is great to see so many people who are passionate about this game. There also seems to be a lot of consensus on what needs to change and sometimes consensus on how.
I think I am a bit too active though
I also like how civil and insightful most discussions are on the forum.
I was thinking the same. People are about sharing ideas in general. I said somewhere else that the developer should be able to see that they obviously have something special here. People are excited by the prospect of what this could become.