Don’t know if this will be seen, but I’ll add my voice anyways.
I adore this game. I played non stop last year at release until I finished it. I never do that with games, but I was just so hooked with this one I actually had a problem lol.
But now, everything in the combat and movement through the world just feels awkward and clunky. I don’t know if it’s just me or something was changed
My main complaint is the walking speed. It is so atrociously, painfully slow. It feels like my character is trudging through 3 feet of snow and that stinks in action RPG. Why does he need to walk so slow EVERYWHERE; did he suffer from a stroke and is in the process of having physical therapy?
The problem here is that the waking speed is so slow that it’s basically worthless for everything except balancing across beams, which is such a small part of the game. Outside of that, EVERYTHING thing you use walking for feels awful; picking up herbs, opening chests, basically ANY movement that isn’t running feels cumbersome and aggravating. It makes the WHOLE gameplay feel awkward and frustrating.
The slow walk also causes a problem where you NEED to run everywhere, which leads you to falling off edges and cliffs way more often. It is just so frustrating. Again, for me, walking is so slow that it is worthless for ANYTHING other then those rare movements when you’d prefer fine motion like balancing on a beam, everything else just feels frustrating and it’s finally gotten on my nerves where I’m done playing (couldn’t even get far enough into the new update to see what they changed).
I had the same issue last year and it’s sad to see it’s still the same. I was hoping this was just an oversight but I think This must mean that no one else has this issue or the developers think it feels fine. It DOESNT, not for me at least.
I think the feature to toggle between run and walk is new and it’s a great addition that helps a little but the fundamental problem is still there. After a couple hours of playing, I was about done with it.
A simple solution would be to allow an option to increase the walking speed, programming the pressure of the joystick to correlate with walking speed wold be nice too (small move of the joystick for the current speed), but I would love to just have the option to increase the walking speed by 20-30 percent.
But this is another problem with the game, it really seems like they’re so many aspects where qol features aren’t there and the player is left with these tedious, slow systems that just make the game feel bad to play
- you must walk like you’re 85 years old with advanced osteoporosis
- You can’t easily fast travel wherever you want
- You inventory is too limited and arbitrary that a great sword takes up the same space as a finger ring.
- You must wait for your settlements to be built, so turn off the game and come back later if you don’t want to grind.
These things are just squeezing the life out of a game that should be so fun and challenging.
I would FAR rather be able to move through the world better and sacrifice the very rare times I need to balance across a beam.
So I’m going to put the game away for a while and hope for a change or maybe someone to create a mod because it bothers me that much. There are other issues with the game but this would be the only one I’d fix if I had to choose.
Please, PLLLLLLLLLEASE fix the walking speed. Just allow the option for the people who want it faster and keep it the same for the players who like it. I do t develop games but wouldn’t that be a simple thing to add that would make everyone happy? Seems so to me.
So I’ll wait for release at this point but if the game doesn’t feel better to play next time, I’m not playing it again. Sucks to say that but that’s where im at.