The attribute requirements for using weapons are too high.
This is simply too contradictory. Attribute points are allocated by oneself and there is no professional division. What is it for?
Too high requirements for weapon use leave players with fewer weapon choices. So what is the significance of freely allocating attribute points? It’s not even as good as classifying: “Warrior”, “Assassin”, “Mage”, “Priest”. You will not be able to use any weapons outside of your own class.
Free allocation of attributes is obviously a very high degree of freedom and very playable choice. What you’re doing is like cutting off Bolt’s legs. In a huge room, it is stipulated that people can only move around on a small bed. People who want to move must drag the bed with them.
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