Suggestion on Exalting

Enchanting items is great and all. BUT when exalting comes to play there are a few things I find very cumbersome and hope there be less RNG.

-Suggestions-

  1. Allow rerolling negative plague affixes on exalted items to allow for exalted items to work with different gems and builds
  2. Have it where you can continue to exalt an already exalted item, whereby reducing an already exalted enchant, THEN exalting a different enchant. There are times I feel that an exalted item is BRICKED if a specific affix gets exalted too few, too many times, or none at all.
  3. Change it where sublime embers do as they do by randomly exalting skills, BUT have the watcher be able to exalt specific enchants for a steep price (more than what it is now). If this is too good to ask for, then have a limit of something like 2 exalts on a single affix for the watcher. Pushing players to risk using a sublime ember to further exalt a specific affix. While allowing players to feel more in control of what affixes get exalted.
    1. if I was a new player, it would be kinda confusing to learn that exalting cant be done TWO different ways. With the watcher requiring plague outbreak material, I would assume it work differently than a sublime ember.
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You should probably know why theres two ways.. i know how frustrating it can be if you dont have enough outbreak materials to do the last exalt at the watcher.. sublime ember is for similar situations is my guess.

And you are probably gonna pickup the ember and not read the text on it and go to the watcher and exalt an item after you have turned off tutorials so you are probably never going to know that exalts locks the item from being able to reroll enchantments into something else, just like i did :wink: but i already knew that just, tried it anyway cause i forgot :rofl:

The old exalting let you choose to exalt everything.. so i believe they are testing different systems to see how we react to them. :thinking::grin: (Just a guess)

If you could, it would probably result in breaking the item in some ways as the exalt locks everything in place? (Just a guess) I remember for the old exalt we could reroll exalted enchantments and exalted negatives and then break the exalt to have to go and exalt it once again.

(But also the old exalt process is basically the same as using a radiant ember which max out the enchant so the sublimation exalt is new to go over the max its not meant to be chosen, as you are going over the max)

Atleast you can still use radiant embers on exalted enchantments to fully max them.

I indeed hope they are gonna evolve the systems a bit further and maybe take some ideas from everyone here in some way if possible? :+1:
:grin: