Well, I would like to suggest that you have the option of choosing a game mode between the GEMs with 100% of the efficiency as they were before version 1.0 or with them reduced. I played No Rest for a long time and it really lost a lot of the fun of building, creating char from 0, seeing its progression. Because now that’s not the case, you are weak from beginning to end, at best you become less weak.
For mages especially, you have to spend 3x the game time on this for him to kill a monster in 2 skill hits. In addition to running out of mana for the rest.
Archer lost all damage, doesn’t even look like an archer anymore.
I think giving the option would be very fair.
Even more so since the game is based on playing between 4 friends, it’s not even a global online game.
In the end, I hope other people understand this, I’m not asking to change the game, it’s just a suggestion for improvement, as it was extremely enjoyable to spend a Saturday and Sunday playing. Now I play alone there sometimes because friends gave up, for the same reason, the game simply lost its appeal.
Before, everything you created was cool, it worked, it had a way of working, making the crypt was really cool.
Well then, I’m not attacking those who liked it, I’m just suggesting a fair way.
This is the fourth time you have made this thread.
Even though I fundamentally disagree with you, I appreciate the calm, sustained feedback. The fact that you keep returning to the topic every few weeks shows strong engagement. I’m sure the devs have taken notice.