Status Effects Visually are Deceiving

It’s very shrimple:
I hit an enemy with any elemental damage.
Enemy visually displays that element on it’s body.

But I have no idea if the status effect actually processed, or not because whether processed or not, the visuals are the exact same.

So please… only add the visual on the body, when the status effect is actually processed on them/the player.

4 Likes

Yeah, I agree.ㅤㅤㅤㅤㅤㅤㅤ

Cold being the only one easy to understand due to them freezing. The other 3 especially Electric need a better visual representation.