THE PROBLEM
Atm most houses are like big storage rooms with many chests. This is not good.
We got many different ingredients for specific disciplines like
- Cooking
- Blacksmithing
- Tailoring
- Alchemy
- Carpentry
In order to handle all the materials the player currently creates a chest for every discipline and cooking atm means something like that:
- running to your cooking ingredient chest
- collecting what you need for a specific recipe
- running to your stove and realising there is missing something
- running back to your chest
- running back to your stove
- cooking
- running back to your chest with all the leftovers
Its kinda very “real” cooking process and i liked it in the beginning … but there comes the time …
THE SOLUTION
Now my solution would be to store the ingredients in the stove item itself.
Every discipline has its main tool item and you could combine it with a build-in storage (maybe unlimited)
This could also be an upgrade for the item or a very advanced version.
This would mean: I come home … go to my stove … put all my collected items in it “only cooking ingredients allowed”.
Can cook everything with all the ingredients registered to this stove as an example.
At this point we have reduced all the “crafting” items from the chests to only items which are consumables, fallen embers, real items in general, gems and upgrade mats etc. so chests and cupboards are still needed.
After any adventure … go to your home, to your stove, to your workbench etc. and drop all specific items.
Now to the next Problem: Gems & Upgrade Materials
Am i correct that you only can infuse gems at the enchanter and only can upgrade weapons at the blacksmith?
If that is true then there is no need to keep them in your house.
Store all gems and upgrade materials at the blacksmith or the enchanter so that you dont always have to run between your house and the vendor just to do something that simple.
This could also be integrated in the vendor upgrades.
And at this point all the items in our chests at home are personal items, consumables and other stuff.
We now got a lot of comfort at the expense of realism.
What do you think?
Maybe this idea is already in this forum somewhere