Hi team,
I really love the game from what I’ve played so far.
The complex layout of the world is incredible - I couldn’t have imagined this degree of interconnectivity and level complexity could be implemented in an isometric view.
Lore feels engaging with a nice balance of hidden elements that I feel I need to discover myself versus more explicit story that I can attach to - I want to know what happens next.
Currently, I feel the pace of progression after reaching Sacrament is too slow. Intuitively, after reaching Sacrament and experiencing the story beats, the game seems to be telling me I should go towards Nameless Pass.
Upon arriving in Nameless Pass, I could see it labelled as “dangerous” and I took that as guidance that I should get stronger unless I was specifically looking for an even harder level of challenge (which I was not - I wanted to enter the zone at moderate difficulty).
However, the slow rate of level progression, gear progression and resource progression when doing quests, bounties and challenges in the Shallows, Mariner’s Keep and Orban Glades have had me repeating these areas without any remaining quests.
This feels deflating as instead of continuing the grand adventure, I’m now just grinding for kills and resources to progress the town vendors in the hope of getting stronger for Nameless Pass.
I think I would have a better experience if the progression of experience earned by quests and resources earned by harvesting nodes would more naturally feed into the requirements for Nameless Pass without requiring grinding without specific story or side quests in the first 3 zones.
Great game though - looking forward to everything it has to offer.