Problems
So, the game is really great but I have some frustrations:
- Since the player is maximally dependent on random loot, you have to adjust to this, you can not play the class you like whether it is a warrior, bandit or wizard. Was it so difficult to add a character that resets skills? I do not want and will not pump a new character just because your system was too greedy to give me a certain weapon.
- Why doesn’t the bandit have a kick to open shieldmakers? Is it so hard to add this feature?
- Why are there so many resources for crafting? Is this a korean MMO rpg? Make it easier, because what we have now is no good.
- Why make building upgrades with real time? What’s the purpose of this? This is NOT a mobile game!
- Why the last boss in the crucible can be humiliated by magic doing 10-15% damage from his health, and having a hammer and playing as a warrior in heavy armor with an attack of about 100, you give him 15-20 damage per blow? Is this some kind of joke?
- Parrying, it’s a sad thing. So small a window for it that you have to be the best player on the planet to do it, are you serious?