Polygone and Mesh errors

Came here to report the same issue: most armors look like they have skinning issues on all the dynamics - so cloaks are either rigid, or a mess of triangles.

A lot of hanging adornments also seem to clip into the character - i.e. pouches which hang from the belt will flicker back and forth inside the character’s leg/hip.

I’m a little surprised this hasn’t gotten more attention. Possibly it only affects the female character model?

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