Polygone and Mesh errors

This armor have mesh erros it looks like polygones overlaped

also this one dosnt have like clothes movement, is just like static table on your shoulders haha

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Came here to report the same issue: most armors look like they have skinning issues on all the dynamics - so cloaks are either rigid, or a mess of triangles.

A lot of hanging adornments also seem to clip into the character - i.e. pouches which hang from the belt will flicker back and forth inside the character’s leg/hip.

I’m a little surprised this hasn’t gotten more attention. Possibly it only affects the female character model?

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With my female Char i get the same graphical bug on some armors.