[Patched] New character creation bug

Hello. I ve picked the game recently and decided to give it a shot.

Right now i am stuck at the character creation menu, because pressing the button to finish character creation doesnt seem to work.

I ve checked some logs and found this message in C:\Users\user\AppData\LocalLow\Moon Studios\NoRestForTheWicked\Player.log:

2025-05-16T17:18:22.987|X|17656||NullReferenceException: Object reference not set to an instance of an object.
at Moon.Forsaken.MainMenuCreateCharacterScreen.Create () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.UI.Button.OnSubmit (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at Moon.Forsaken.RewiredInput.ForsakenStandaloneInputModule.SendSubmitEventToSelectedObject () [0x00000] in <00000000000000000000000000000000>:0 at Moon.Forsaken.RewiredInput.ForsakenStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction1)
Moon.Forsaken.RewiredInput.ForsakenStandaloneInputModule:SendSubmitEventToSelectedObject()
Moon.Forsaken.RewiredInput.ForsakenStandaloneInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

What may cause this issue and what can i do to prevent this?

So i removed C:\Users\user\AppData\LocalLow\Moon Studios completely , then verified game files in Steam and this solved the issue for me.

thanks for reporting this. and hadn’t you tried it yourself, i would just have suggested this as possible solution. :wink: i marked your answer as solution, should people search for it.