NRFTW - Leveling/Skill Points

I think it would be better if stats like “Stamina” and “Equipment Charge” were merged into one, the same with “Intelligence” and “Focus”, like mana in Elden Ring. It would also be better if a stat, for example, Strength, granted some overall damage, and Dexterity also granted some attack speed. This way, I think using skill points would have a bigger impact while also feeling less overwhelming when having to choose where to spend your 3 skill points when leveling up.

Thank you for reading! I hope this reaches to the developers <3
PD: Sorry for my bad english

i would like to link this here: Weight as a skill seems redundant

for me the most “annoying” skill we pump points in is equip load. this should automatically be increased when investing in STR, END or DEX.

1 Like

Nice! I didn’t know you were already discussing it, srry. For me, the same goes to the int and focus stats. That way you can reach the requirements to equip different type of weapons and armor more easily