staffs with non-elemental skills such as Necromancy, Black Magic, blood magic, Enchantments, illusions, Animal Magic are needed and fit very well with the environment.
skills such as: skeleton summon or arcane armor, transmutation, Magic Regeneration, Drain Blood etc
From a style perspective i highly agree… however, mechanically i am not sure… very dependent on what you think of exactly.
Necromancer is a must have class in any ARPG style game. I definitely want that implemented
Yea, i totally can follow you… the problem that i see with a necromancer (could be that i am wrong here) that tons of minions might be a mess in terms of blocking the player and not get along with the terrain.
Make the pets not be able to block the player. I believe that could be doable.
I don’t think you need many minions.
ex: one or 2 skeletons adapts to the rhythm of the game very well.
there are 4 skills in a staff
skill 1: 1 skeleton sword shield
skill 2: 1 skeleton archer or mage
Hmm, maybe. I am starting to believe
I hope they implement this. I love Necromancers in all games!