New skill staff Necromancy and Black Magic,

staffs with non-elemental skills such as Necromancy, Black Magic, blood magic, Enchantments, illusions, Animal Magic are needed and fit very well with the environment.
skills such as: skeleton summon or arcane armor, transmutation, Magic Regeneration, Drain Blood etc

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From a style perspective i highly agree… however, mechanically i am not sure… very dependent on what you think of exactly.

Necromancer is a must have class in any ARPG style game. I definitely want that implemented :smiley:

Yea, i totally can follow you… the problem that i see with a necromancer (could be that i am wrong here) that tons of minions might be a mess in terms of blocking the player and not get along with the terrain.

Make the pets not be able to block the player. I believe that could be doable.

I don’t think you need many minions.

ex: one or 2 skeletons adapts to the rhythm of the game very well.

there are 4 skills in a staff

skill 1: 1 skeleton sword shield

skill 2: 1 skeleton archer or mage

Hmm, maybe. I am starting to believe :wink:

I hope they implement this. I love Necromancers in all games!