Mouse movement does not go exactly to the cursor.
It looks like the movement angle depends on screen aspect ratio.
In 16:9 it is a bit wrong.
In 21:9 it is much worse.
32:9 is probably even worse.
Steps:
-
Use mouse control.
-
Stand still.
-
Aim far away from the character, for example 45° diagonal.
-
Move toward the mouse.
-
Change from 16:9 to 21:9 and try the same again.
Result:
The character runs too much toward the screen center, not toward the mouse cursor.
Expected:
The character should always move toward the mouse cursor, independent of aspect ratio.
This makes jump puzzles with keyboard + mouse very frustrating.