Hello,
The current implementation of the mouse control is a bit confusing. The issue I am facing with:
- I face an enemy and attack but since the mouse face another direction I attack the wrong way and miss attacks.
- The mouse looking visible is out of place
- The mouse should control the direction I am facing so I can have fine-turn controls
The current implementation will only work if the character turns to the direction where the mouse is facing, but currently does not do so, and only do so on attacks. I am fighting the controls currently more then the mobs
Solution for this is: the control should act like having the ALT key pressed constantly at the moment so I can turn with the mouse, without the mouse being visible, please give me possibility to have this control option