More Ragdoll Glitches

Hopefully I’m not alone in experiencing this, but whenever regular size Nith enemies are killed in some sort of elemental explosion, the ragdoll character mesh starts flying around the screen like a wildly deflating spaghetti balloon. I’ve noticed other enemies almost doing this, but their ragdoll forms hold up much better.

This issue had originally plagued the grub hosts prior to the Breach Refined patch, that’s been fixed thankfully, but now the same issue has popped up again as mentioned above.

Maybe a complete overhaul in the animation systems for enemy fatalities is needed?

Thank you for the report we will look into this.

Regards
Steve

I sent you a message, but don’t know if you saw it or not, with a link to some video clips, so you can better see what’s happening.

I’ve seen this a few times in Nameless Pass, they’ll just turn into lazer beams of their textures and start zapping around

Yes, that’s another way to describe it. For me it happens anywhere there are Nith, even in the Crucible.