We have experiences that are so far away from each other that I donāt think we can come to any agreement on the observations and the conclusions that we could make.
I enjoyed fully the first 10% of my playtime when you enjoyed most of it.
Iām concerned about the direction of the game when it seems that it mostly suits your expectations.
And itās fine.
Itās a matter of taste here, no point arguing.
Iāll just finish by answering your objections.
Iāll go for the one with the shortest answer to provide first.
I never said that you āhave toā be maxed out to tackle the Crucible.
I said that it is different from the first hours of the game āwhenā you are maxed out.
Concerning games where the best qualities are mixed and matched I have no problem at all with it, except if some core features conflict with each other.
And for me, in this game, it is exactly where we are.
Iāll try to keep it short.
Souls-like appeal is mostly mechanical.
No matter where I am in the progression what keeps me going is how varied the encounters are and how they break my habits to force me to adapt.
Thatās why my favorite Souls-like is Lies Of Pi.
Because breaking the fights rhythm is what it does better than any other one that I can think of.
Concerning gear and weapon upgrades: They have a small impact on your progression and can even be ignored to some extent.
Diablo-like appeal is partially mechanical but more predominantly in the gearing, the skills management and the skills rotation.
Diablo-like games are heavily gear and META skills oriented if you want to play at the highest level.
Those simple descriptions combined, to me, sound incompatible.
First because it means that at some point in the game Iāll be encouraged, if not forced by the content to play the META game.
And by essence I donāt like that.
Iām for āPlay what you want the way you wantā.
Like any Souls-like game did up to Malenia where everybody had to bend the knees to the META.
And second, if you tell me that the core of the game is a Visceral Action RPG and you give me a static spamming turret endgame gameplay.
I donāt think your promise is fulfilled.
Thatās pretty much it for me, I donāt think I have any other argument to put on the table.