Max Health is not working correctly

I have an armor piece with the stat “Max Health reduced by 16%, with Gem: Enchantment Power increased by 50% at Low Health” — so in total, it should reduce 24% of my max health when at low health.

I also have a ring that reduces max health by 26%, so in total I should have a 50% reduction in max health at low health.

I have 208 health, but it drops to a maximum of 102 instead of 104.
I’m not sure if I made a mistake in my calculations, so please check it again.

26+16 = 52% not 50%, so it should be 102 not 104. The game is correct IMO.

Dude
26+16=42.
and Max Health reduce by 52% of 208 = 99.84, not 104.

Your calculations check out.

208*(1-0.26-1.5*0.16) = 104

The percentile reductions may not be integers internally, but rational numbers. Assume the 26% ring is internally 26.4% and rounded for display, and the 16% chestpiece is internally 16.4%, we get:

208*(1-0.264-1.5*0.164) = 101.92

This would be displayed as 102.

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Oh, that’s right, thank you very much. Now I understand. Thank you for your very accurate explanation.

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