Most successfull games have a game theme that sticks in your brain. Remember the theme for diablo when the player enter tristam? You should try making something like that when the player enters or teleports to Sacrament.
Then you should have a couple of music themes when the player is explornig and another couple when the player is enter dangerour areas. Especially when he is near a boss fight.
Happy to hear that, but its not what i have experienced and i really hope they do something about its. When i play most of the time i have youtube music under because the ‘music’ in NRFTW feels irrelevant.
Highyly agreed with this topic about the sound track that obviously insufficient in volume and quality. The sound track matters. People often underastimate it.
The theme music isn’t obvious which makes soundtrack more sophisticated imo. However, there is a violin melody which is reminiscent to the chords played on the character selection screen.
I 100% agree. There needs to be more music, even subtle ambient music similar to Elden Ring or TOTK is better than no music at all. To me a game with no music is really weird and uncanny.
Yea and i also hope that in the next patch they will solve all the grafics and music problems because apart from the low fps that i am experimenting right now, the music stutters so much that sometimes it becomes frustrating. I want to enjoy the cinematics and the acting and atm this is not the case.
I just found a little easter egg concerning the theme music.
In Sacrament near the southeastern edge, there is a man named Bres.
He whistles a few tunes while either approaching or speaking to him.
One of the whistled tunes is the theme melody.