Changing the bow to the main hand has severely limited it’s usefulness. I say that because I cannot defend myself when an enemy gets inside of the draw distance.
I understand that archers are supposed to be ranged, but that isn’t always a viable option in some of the tight corridors. To not have access to at least a basic 1h weapon to defend, it kind of doesn’t work.
I like the quiver, that’s a nice touch. Instead of popping an oil to get an elemental effect every 60 seconds, I can just carry the appropriate arrows. Dig that. But the bow really should be off hand.
And if my pleas aren’t enough to change it back, then please change the enemies to match. You got crossbow guys that club me when I get too close. If I can’t do it they shouldn’t be able to either.
Great game! Kthxbye
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You can just have another weapon in your second slot. I don’t see the issue. Bows should be also be two-handed, because they are. You need both hands for it.
It would be then the same for any other two-handed weapons, which doesn’t make sense, having great sword in one and dagger in other hand.
What i would like to see is the option of having Sword and other weapon as off hand, so, sword and axe, dagger, whatever one handed weapon can be added as offhand.
Ahhh, I think I understand now. I have not reached the point where I can unlock the new slots for the hand/off hand/tool etc. Curious how that works when switching between melee/bow. Before it was a different button all together on the controller. If they’re the same hand, it would probably be the same button, but probably a RB modifier sorta thing.
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Yeah, there is a button for switching main hand, and another for off-hand switching, but works really good.
My main so far is bow/dual daggers/greatsword combo and it is so fun, works really good.
You can always have bow, then axe+shield, and whatever you want on third slot, you can have whatever combos you want, and with every weapon having 4 runes/spells, it is a looot of combinations to have fun with 