[Linked] Camera Motion / Smoothing Triggers Motion Sickness

Hi Moon Studios team.

I’m really excited about No Rest for the Wicked and genuinely want to enjoy it. The art direction, combat, and especially the isometric view were a big reason I hoped this would be a game I could finally play comfortably for long sessions.

Unfortunately, the current camera behavior triggers motion sickness / vestibular symptoms for me, and I’ve seen others raise similar concerns - so I wanted to add clear, actionable feedback.

What triggers it (for me)

Even without free camera rotation, I still get symptoms from:

  • smooth follow / camera drift (constant subtle motion while moving)

  • any camera shake used for cinematic impact

  • dynamic camera adjustments during exploration and combat

Within minutes this can cause nausea, dizziness, and headache, and I have to stop playing. Even my entire day can be ruined if that happens.

(If helpful for reproduction: it’s most noticeable during extended movement - especially diagonals - and in combat where I’m constantly repositioning.)

Relevant context (including Ori)

I’ve had similar issues even in games without camera turning. For example:

  • Mages of Mystralia and The Last Campfire triggered motion sickness despite not being typical “rotating camera” games, just by using intensive dynamic zoom.

  • I also experienced this at times in Ori, especially during moments with cinematic camera shake (e.g., intense/runaway sequences). I mention this because it may help identify the specific camera techniques that trigger vestibular discomfort.

Accessibility request (options that would help)

I’m not asking for a redesign - just settings that allow players to reduce camera motion. Any of these could make the game playable for me:

  1. Camera smoothing toggle/slider (reduce follow inertia)

  2. Static / reduced camera movement mode

  3. Camera shake toggle (including cinematic shake)

  4. Zoom options (more zoom-out / disable dynamic zoom)

  5. A “Reduce Camera Motion” preset under Accessibility

I want to support and fully enjoy this game - but right now, camera motion is a blocker despite the isometric style. I think a lot of players assume isometric games are “safe” for motion sickness (I did too), so these options would make a big accessibility difference.

Happy to provide more details or help test changes if that’s useful.

Thank you and keep up the amazing work.

7 Likes

Awesome to see you putting in the effort Bar_Teller!

Silas

Would love to see this happen, game is currently unplayable for me because of the camera motion.

2 Likes

If you want to make more of an impact, elaborate a bit more :wink:

Tell Moon here how it effects you, what the consequences are.

Silas

The OP was rather detailed in their explanation and clearly wants to support the game. Others have also reported this issue, both on these forums and on the subreddit. Your response seems rather dismissive.

As far i know, there IS a camera shake slider, if it goes to 0% will disable most of the shaking effect.

Beside that, the only “weird movements” i have felt were with the camera in idle mode, like having a sort of small bobbing effect that i would really love to disable too.

1 Like

I am replying to Driftnick :wink:

Silas

Well the OP has described it better then I can, don’t really have anything to add to what he said.

1 Like

Yeah, the camera shake reduction helps a lot. Unfortunately, there’s still a camera drift that occurs even when the slider is set to 0%. Stand still and look at the background around the edges of the screen and you’ll notice it.

1 Like

That is what i said already, i have observed you have still some “drifting”. By that mean you found the correct word i couldn’t find. Drifting. That is exactly what i tried to explain before.

If we could remove that too, it would be great.

1 Like

I loved this game, and the ability to turn camera shake off in the menu has been amazing. Thank you devs.

BUT… when you get to the pestilence sections of the game, the extreme blur and chromatic aberration filter causes me intense sickness within only 10 minutes of gameplay. I kept trying to beat a zone but I can’t even get through that, I almost threw up.

Have been sitting in the bathroom trying to get past the nausea for an hour after turning the game off.

Please devs, please allow us a toggle option for the chromatic aberration effect in these zones. This in addition to the dynamic camera are just so, so severe for those of us who struggle with motion sickness.

1 Like