What is an LLM?
The reason I can connect to Rodrigo is because my younger sister has a couple of the same traits ![]()
What is an LLM?
The reason I can connect to Rodrigo is because my younger sister has a couple of the same traits ![]()
Yes, she plays other games, she really likes isometric games, and the fact is that only hardcore/not easy- games have interesting graphics, history, dyalogs⦠even in Zelda or Lego she canāt control the camera and the character at the same time⦠because the reflexes are slowā¦
So the question is how does this broaden accessibility to the point of being part of game development from its very foundation?
I know itās not easy, but all the games are very difficult to her.
And she always came back to play. =)
we will get it right!!!
By LLMs I mean chat GPT and the like. Most of the time, when I see a well formatted and (at least at first glance) well thought out post online, I see all the emojis and emdashes and realize it is ai generated, lol.
Anyways, I hope both of your siblings get some accesability features in Wicked one day!!
Gradually, the game is showing more persistence in her memory, recognizing the locations in the village. And the map markers are helping too. Exploration has been a real highlight, the gameās concept is very cool, and the stories are captivating and helping with text interpretation, as the conversations suggest things to do.
The combat is incredible, the system is very fluid and beautiful, however in accessibility mode it would be interesting if, instead of pressing X and a sequence of buttons to access magic and perform defense, simply holding down X would automatically perform combos and powers, including indicating when to defend. And removing the attack freeze when we take damage.
Some games feature button sequences during fights. In a possible accessibility mode, during Boss fights could also follow a combo sequence system with slow motion, dealing great damage to the enemy, and slow-motion in moments for dodging.
We have a bug where every time we use the mouse and keyboard, the controls stop working and we have to close the game.
We made a drawing of the controller and weāre starting to map the buttons little by little. This has helped a lot. ^^ Sheās becoming incredibly skilled at exploring every corner of the map⦠finding lots of chests.
RIght now were nose to wall on the update but this is something that will be discussed.
Itās impossible to know which item is better.
The chest needs more tabs to store everything.
I feel very lost between marking the mission and actually arriving at the mission. i need a GPS =)
I canāt remember the places Iāve already been to or not because the map goes dark again.
I canāt unleash my powers, defend myself, and attack all at the same time⦠but Iām already level 11 and I found the armor as a gift from Randolf. ThankYou ^^
When I want to go to the blacksmith or the sentinel, I can never get there without help because I still get lost with the places and paths.
āā
She always says:
I know where to go but Iām lost.
And now what do I do? (I donāt know how to continue the story)
She always says:
āI know where to go but Iām lost.ā
And ānow what do I do?ā (āI donāt know how to continue the storyā)
Sheās doing well, but sometimes itās heartbreaking; she canāt get anywhere⦠and she feels lostā¦She likes squirrels, chests, chopping trees, digging, mining, and when she faces giant enemies and defeats them, she feels super powerful. we LOVE THE GAME ā¦.
The fairy will be a great help⦠that way she can mark a place/mission and the fairy creates a GPS⦠she likes the game The Ascent because it marks the path on the ground when she presses a button. But itās not there all the time, only when she needs it.
Hm I understand a couple of these troubles.
Btw I do not want to be patronizing, is your sister the one who also is writing part of your comments?
I can help with a small write-up how to trigger each quest as well! Let me know if that would help and Iāll gladly produce it.
Happy to hear from you Rodrigo!
Hi bro!! How are you? =D
Yes, some of the suggestions are hers!
before āāāā
Yes, and thatās a lot of fun, but she has a short memory, so she enters the map every 10 seconds, which is a pain. The game Ascent has a cool solution for this. Itās not a fairy, but a button that shows a small path on the ground for a few seconds and then disappears, restoring the spatial and exploration immersion.
Thatās great, Iāll check the markings on the map, but youāre right, her memory is quite limited, but her long-term memory is better, so she learns every dayā¦like we do in card RPGs, as you said, to make the map with buttons Iām thinking of printing the map in A2 size so we can have fun marking places and making notes.
Sheās having a lot of fun!!! =D The cooperative mode will help a lot so she can follow me =) Will there be local split-screen? But she likes to play alone too⦠a fairy or a short path of roots leading to the objectives would make it easier for her, because I have to explain the path every time we change locations.
I greatly appreciate your attention and care.
I know we have limitations, not everything is possible, but we can continue researching possibilities, thinking about the āgame industryā as a whole. Because almost no forum has reached this level of detail that we are here, remembering how a game works in memory, in dreams, in motor coordination.
All of this is technology too. My professor at university of neurocience is Miguel Nicolelis, he is the inventor of the neurochip. So weāre always thinking about solutions for how technology can support peopleās health and entertainment. Technology is a dangerous thing; it can go in any direction, so generating accessibility, inclusion, health tools, even an accessible game, are part of creating robotic legs and arms that work directly through the brain and spine.
She really wants to get level 13 so she can uses the armor from Randolph. ![]()
But itās cool without GPS too. We make a huge mess trying to find places.
Items of the same level have more or less the same strength and itās a matter of preference, the thing I recommend the most as @Silas-Inservio-Pax has already said is to avoid cursed items (those of purple/red color), for the rest she can use what she likes gameplay-wise & aesthetically, the only thing you need to look at is the level of the gear in the area to the in the upper right corner of the item description screen and make sure the number is as high as possible, by upgrading the item or finding an item with a higher number.
Does she prefer fast or slow weapons?
Does she use the Dodge &/or the Shields?
Does she use Runes (The skills that consume focus)? If so, what runes does she use?
In which statics is she putting the levels?
Can you take screenshots of her current build?
What is her playstyle / how does she deal with enemies?
The unexplored map is completely black while the already explored map is grey (the recently explored areas are colored).
This will never be possible, not even in future updates, because the developers have structured the combat this way.
From the map you can zoom in on the city and when you do so the vendor icons appear (I hope this is useful).
Since she opens the map repeatedly maybe a minimap could help (itās definitely easier to implement than an automatic navigation system).
I have found a digital MAP
Isola Sacra v2, No Rest for the Wicked Map
But i need to print it at A3 size so she can plan her mission.
Do you know were i can find it?
This is very helpfull
I will include a map with buttons, a general map, and tips for choosing the item when printing.
i will ask herā¦. but she is Barbarick Pink - destruction and axes =D - she still hasnāt gotten the timing right for pressing the attack button, so she keeps pressing X rapidly.
Yes a MiniMap can Help with some direction on mission.
āā-
She likes big ones, but as she press X many times i thing fast can be easy.
She try, but not at the best moment. she Keep attacking
Itās difficult for her. We went to Eleanor to extract/repair a rune, it was fun, but itās hard for her to synchronize two buttons at the same time.
For now we are focusing on Strength and Life.
Level 12
Yes i can make a video =)
Even just a screenshot of her current build would be enough to give a lot of advice, just show me where she put the statics, the equipped load, the weapon she uses.
Now she is at level 15
and have 6 point to expend that she save.
the minimap can help a lot.
we are training the map and creating storys with the ambient so she remenber better the places.
she is playing everyday =)
Itās going to be fun online, she loves it when she defeats the BIG BOSS, she celebrates a lot.
First of all I should have asked you if you have experience with this type of game before but since I didnāt ask you Iāll ask you now:
Have you ever played a souls like?
How much do you know about how the game works?
To what extent do you help your sister while she plays (do you give her advice or just observe)?
Since I didnāt ask you these questions before, Iāll assume you donāt know anything.
You said she had a hard time dodging the attacks with the dodge, If she wants to continue trying to use dodge, she should put points into āEquip Loadā (the last stat under the focus), since at the moment your sister has heavy load and therefore her dodges are clumsy and slow, she should get to ānormalā weight.

by putting levels in the
skill or using lighter armor (but lighter armors offer less resistance obviously).
If she wants to continue using that armor 22-26 points in āEquip Loadā should be enough depending on the weapon she is using.
If she prefers not to use dodges (and therefore make a tank build) she can stay in heavy class, but she should use a medium or large shield instead of a small one
Fillmore sells these two shields when you upgrade his forge.


The first is a large shield the second a medium shield and both scale with strength.
The difference between the medium and large shields is that with the large ones you can no longer walk and you hold them up while with the medium ones you can.
During your adventures you should have found gems like these:
If you go to Eleanor you can insert these gems into your Armor, Weapons and shields, to obtain positive effects.
Read carefully what the same gems if placed in a different gear has different effects.
There is another way to give similar bonuses to items: Enchantments
Enchantments are stronger than gems but are random, talk to Eleano to enchant items.
Be careful though, because once you enchant an item you can no longer disenchant it.
and as I told you before the process is random and therefore it could be a purple item (stronger but with negative effects) or a blue item.
While you canāt disenchant items, you can adjust individual effects with embers.
By rerolling them:
If you use them on a purple object as in the case shown, even the curse can be re-rolled, but be careful because the embers are quite rare and re-rolling to find what you are looking for can require several dozens of embers depending on your luck.
Iāll do everything as you said. Thanks, man!! She loved the game! But itās her first Souls-like game. She used to play ARPG.
But this is a Souls-like game weāve never played.
What a great game!!!
Weāre still having a lot of fun with the map and learning to cook. ^^ She has difficulties with maps, as we all noticed.
But each week she develops more memory about the game and how to find places.
I play with her, observing, and when she asks for help, Iām there. She likes fighting big enemies =D but now sheās playing alone too. Sheās more confident with plenty of health and strength; she says she likes exploring, walking here and there.
Great progress, awesome to hear ![]()
I noticed that the camera shake really does make you a little dizzy. Itās interesting as a visual effect, but itās not ideal for accessibility or player safety. It really causes this swaying in our perception of space. I noticed this sensation since the boat level, but now I understand that the delay between the characterās movement and the camera generates this displacement of the maze, and with each attack or small movement, the swaying happens. Itās very cool⦠however, it would be great to be able to disable it and have the camera movement more fixed on the character, with adjustable zoom by the playerā¦
That would be safer.
I wish everyone an excellent end of the year, lots of health, abundance, friends and family.
I appreciate the adventures this year.