Have the development team considered implementing a mechanic where throwing weapons deal increased damage based on height and distance?I think the throwing mechanics in Baldur’s Gate 3 are excellent, and I’d like to recreate that in No Rest for the Wicked, creating a javelin-throwing based class.
Related topics
| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
| Throwing weapons | 0 | 95 | November 10, 2024 | |
| Throwing weapons. Axes, knives, spears | 3 | 301 | May 22, 2025 | |
| Suggestion: heavy spear throw skill as a rune (single-target) | 3 | 78 | February 12, 2026 | |
| Possibility to lock weapons and armors | 0 | 18 | May 2, 2025 | |
| My Weapons Ideas for the game | 3 | 70 | April 29, 2025 |