this has already been suggested. see here:
there are details on primary stats and nothing else at all. I have zero context what makes any piece of gear good or bad. What do these icons even mean? I think one of these is poise because it showed me during a tutorial
and here:
I think it would be nice if there was an explanation and preview for runes on the rune infusing screen (see attached gif)
There are a number of runes that have similar animations, or cost 50 Focus and seem more effective than some 100 Focus attacks. I think the above would help greatly with choosing what you want for your weapon.
[NRftW - Rune Suggestion]
Additionally, could there also be runes for shields?
It seems odd that raising the shield also switches to the rune icons in the bottom le…
It would be great if there was a “Rune Codex” in-game. Something along the lines of a Pokedex in Pokemon games. Cataloguing all runes that a player has discovered so far. I attached a UI mock-up I made below.
The “Rune Codex” would provide more in-depth info about each rune. It would also be possible to craft unlocked runes by bringing required materials to the enchant NPC. The materials are also listed in the codex.
[RuneCodexUIMockUP]
i am pretty sure something in that direction will come at some point.
but thanks for sharing! i too would like some more tooltips ingame.
especially some more info on recipes u can buy. there oftentimes is only the name of the dish/item, but u do not even know what type of item it is, could be gloves, could be a hammer, or maybe its a decorative item.