Fill it all with Water

Just lost my third Crucible to the lock on switching targets to someone across the arena as I’m fighting people in my face, just to then throw myself off a cliff. (Love the pig sticker’s range, but not in this case)

Preferably the lock on would just be improved, but we’re 3 months in and not a single patch note has related to this so for now I just suggest filling all the arenas with water so instead of falling to your death due to a poor lock on system, you just swim for a sec. But you’re still able to shove people off the edge and you can have your maps have the variety of not just being squares. At least for now. Go back to the endless pits after you fix the lock on.

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The Big 3 that need major love

Targeting System

  • Lock-on missing as stated above is the biggest issue I have. What’s the point of being locked on if I STILL need to face the enemy and point my cursor. It should be a no-care system. This + Auto-Target enemies you’d think there would be no way to miss anything. An enemy in your face being overlooked for one moving away from you at distance is really the bane of the system lol.

Inventory and Management

  • I still feel like we are having to engage in Inventory too often and for too long. Having to contemplate between saving an item based on weight, damage or Stamina/Focus costs and gains is too much for hundreds of weapons.
  • I’m thinking we remove the need to pickup and store items like resources. Anything we can equip can stay but picking up wood and moving it around chests or inventory spaces could just be a universal storage system I’d be fine separating from my armor and weapon wants and needs.

Input/Animation Queue

  • Still getting into many issues where Dodge, Attack, Rune and Offhand abilities are either not activating or using focus on a rune attack without the attack activating. Just drains focus bar.