Feedback on the swimming and hardcore mechanics in multiplayer

Swimming Mechanics

Just wanted to give some feedback on the swimming mechanics and the instant death when running out of stamina. Had a buddy who died while we were on hardcore for accidentally rolling into a shallow puddle while we were in a fight and put him into the swimming animation which instantly killed cause of his low stamina. I believe a tick damage would be a better mechanic when running out of stamina when in water instead of it taking your whole health bar away.

Hardcore In Multiplayer

I love the hardcore mechanics in these type of game, it makes the game a lot more exciting when you risk permanently losing you gear and character instead of just losing your durability. It would be great if in the full release of the multiplayer the team could add an option to be able to revive fallen teammates in hardcore servers to reduce that bit of frustration of having to restart your character and getting left behind. If someone wants to solo grind while no one is on and they happen to die they cant do anything until someone hops on to revive them, it would make the boss fights a lot more exciting since you cant just walk out and the only choice would be to beat the boss or risk the whole lobby wiping entirely.

Just fyi, there is no instant death once you run out of stamina. Your health rapidly depletes but if you have a few points invested in HP you can still make the shore in some cases.

Thanks for the feedback!

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Thanks for the info something else must of killed him during that fight :sweat_smile:

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