Feedback on some operations and mechanisms

1.Please set options for weapons and items - collection and pending, so that we can identify which items we need and which items we want to sell as scrap.

2.Can unique textures be applied to mouse arrows? Just like the arrows in League of Legends, this may add a sense of identity to the game while also avoiding the sense of gameplay brought by system arrows.

3.The backstab mechanism of the game seems to be very vague. Often, when I touch the enemy’s back and a skeleton appears on their body, or when I press the stab button against an enemy marked with a skull, the originally stationary enemy inexplicably turns their head, which greatly reduces my success rate of being stabbed.

Finally, once again, I wish this game continued success and improvement​:heart::heart::heart:

1.请为武器和道具设置选项——收藏和待处理,以方便我们识别哪些东西是我们需要的,哪些东西是想作为废品出售的。

2.可以对鼠标箭头做出独特贴图吗?就像英雄联盟的箭头那样,这或许可以为游戏添加标识性,同时也避免了系统箭头带来的出戏感。

3.游戏的背刺机制似乎很模糊,经常在我摸到敌人身后,对方身上刚出现骷髅时,或者是我刚对着带骷髅头标记的敌人按下被刺键时,原本不动的敌人莫名其妙地转头了,这使我被刺的成功率大大降低。

最后,再次祝愿这个游戏能越做越好:heart::heart::heart: