Feedback about resource gathering and crafting materials

  1. I found the resource gathering to be fine at the first 10 levels. Then it got very tedious and felt more of a disruption to my gaming and questing.

  2. Why are there so many different types of crafting materials? 3-4 types of cloth, 3-4 types of metal ore, 3-4 types of chipped metals, bones, 6 types of animal skulls? and so little storage space? You have to buy a house, buy small storage chests just to store everything. Then when you come back from questing, open 10 different chests just to store everything.
    Suggestion: If you want to have so many different types of materials, put it all in a virtual tab, like gold/silver/bronze.
    If you want to stick to just 5 types of crafting materials for everything, then its fine to have the current storage box system.

That’s the Stardew Valley-ish part of the game, resouce gathering, housekeeping and crafting which the game supposedly will rely strongly on.

I do enjoy having multiple chests and sorting them by type myself then coming back from quests and do a bit of housekeeping before heading out again, it’s a nice break from all the combat stuff.