Firstly: I like hard bosses, and I think the Fallen Huntress has the potential to be a fantastic memorable boss.
However, she is pretty ridiculously tuned. We steamrolled the game on hard mode until here, but got hard stuck at the Fallen Huntress until we did a tonne of additional farming for levels and gear.
While it’s fine to have difficulty jumps to teach people to farm for levels and gear, this jump is too much in a single time.
We unlocked this boss at ~lvl17 but she is lvl25. So we did the northern area first and got to lvl21. Still got completely destroyed.
So we leveled up to lvl24, and then it started to look like we might be able to kill her at this level if we pull a Hail Mary (but we just farmed until lvl26 instead, because we otherwise would lose most our food).
Sure, skill issue etc, but all of us have completed dark souls and Elden Ring, and are breezing through this game on hard mode so far, so we are definitely not terrible players. Not top 10%, sure, but good enough to say that this boss will lead to plenty of casuals stopping the game right here.
Some issues from my perspective:
- Damage is overtuned
- Life or resistances is overtuned. For context: I regularly do 500-900 damage on normal enemies, 1-shotting even bulky enemies, but on this boss my main rune attack does 1% of her health bar, and my default attack has no impact on her life bar whatsoever
- Body slam attack can change direction mid-flight, leading to BS deaths. She clearly jumps towards a party member on the left, and somehow bodyslams me on the right. Wtf?

- Hitboxes on charge attacks are larger than the animation leads on, so you get hit (and stunned into a second hit) even though she didn’t touch you visually.
- Charge attack has too much range. She has literally charged from the left wall to the right wall multiple times.
- the plague wave (not sure what it’s called, like a straight earthquake line) hitbox isn’t tight (hits even when you’re slightly next to it)
Anyhow, very cool boss design, cool attack patterns, and awesome to have a challenge moment. But this seems overtuned and with some issues ![]()