Red
November 7, 2026, 8:09am
1
Large enemies’ attacks often ignore environmental object colliders, such as big rocks, pillars, etc.
Additionally, mobs—specifically bears—can hit right through the Pestilence monster (the large head that spews out enemies).
VideoExample
______________
Hm this has been reported before but at this point i consider it a feature, a design choice when they started to make the game (it has been there from the start).
I’ll see if I can find responses from Moon on this, thanks for all your reports today Red .
Silas
Red
November 7, 2026, 7:01pm
3
Heya, Silas!
Alright, I got it.
I noticed this because Dark Souls 3 had a similar collider setup and hit registration.
And honestly, it really annoyed me — the damage would basically feel unpredictable, clipping right through solid objects.
In Elden Ring, I haven’t run into this at all, which was a huge relief.
It makes combat way more predictable and realistic.
Hm I found this so far:
As the title says, it is possible for enemies and the player to hit each other through walls, especially noticeable when you or the enemy has a long weapon such as the claymore or a spear/lance. The screenshot below tries to show that I am striking through the wall, it is a bit difficult to capture as you can imagine (especially in combat) but should be relatively easy to recreate. Sometimes it feels like ranged characters can also shoot through the wall but it’s hard to tell if the wall I was …
First of all, let me say, thanks for making this AWESOME and BEAUTIFUL game! Secondly, I AM AWARE that this is early access; and once again; thanks for sharing it with us as you develop it! Those two things being said, the game is imo is difficult enough without mobs being able to hit you with a horizontal slash on the other side of a huge rock or pilar of stone or stab at you straight though a stone table that is huge!!! I’m sure that most would agree that not only do you feel hacked and cheate…
I think the fact that we have never gotten changes on this specific design, it is probably intended.
Let me know what you think!
Silas