Dummy can be killed and doesn't respawn

Hello!

Yesterday when I came to try the new build on a dummy I noticed that they do not have that blue glow that they have usually.
When I hit one of them the damage was registered (according to it’s healthbar) and it died in a few kicks.

I replicated the same with the second dummy. And now it looks like they never respawn.

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Maybe one of the broodwings kidnapped them :wink:

I’ve forwarded the problem, thanks Florelit!

Silas

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Btw, seems a blue glow (outline) was just a visual effect that appears at night, so might be unrelated.

While on the experimental branch, i went to test damage on the dummys of sacrament and after depleting their healt bar, they bleed out an gave exp.
After some, the dummys disappeared from their original places.

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this is still happening on the release branch, you can kill it, but now the “corpse” stays and after restarting the game the dummy is alive again!

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Adding to this as well as it happened to me. My friend destroyed it while on a MP world and it hasn’t respawned as of yet. Have tried making sure neither of us are on the world and it hasn’t come back yet here’s to hoping it respawns with daily resets.

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The dummy “corpse” has no collision and disappears after a few seconds. Reloading the game does not cause it to respawn. This issue occurred yesterday while testing bow attacks.

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The dummies respawn after some time when the character is not in the city. Confirmed.

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Dummy in city training ground could be permanently destroyed by accident,Would be nice if dev set a script to check their stats every time players loads the game.