Display the Percentage Value of Negative Modifiers

Like many others, I wanted to build a 50% HP setup by inverting Focus and HP and then reducing my maximum Focus. I got a “lucky” roll and immediately hit a 25% reduction to maximum Focus. With the Black Pearl, I thought this value would be doubled and that the pearl’s effects would remain permanently active.

However, I now constantly have the problem that sometimes I heal above 50% HP and the +100% effect disappears, while other times I stay exactly at 50% HP.

Long story short: I’m convinced that the 25% reduced Focus is being rounded up and that I actually rolled something between 24.5% and 24.9%. As a result, I’m not losing exactly 50% HP, but rather 49.XY %. That means my build doesn’t work as intended.

Solution: Break down the percentage values more precisely — so i can pray to RNJesus on rolling a perfect 25.0 — or round the values correctly, at least for builds like that.

OR I am missing something

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show a screenshot of your build ^^ or Build Planner – No Rest For The Wicked Tools

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Sry, i did not concider it as a real bug. Build Planner: Build Planner – No Rest For The Wicked Tools

and screenshot. sleeping, regen from off-hand shield, eating food at 50%health and i think lifesteal or the healing of my weaopon can boost me over 50% hp and i lose all Pearls until i use the next spell which targets my health.

It is fine and still op atm but the idea was that i can play every focus based weapon with that build or learn to parry.

Edit: Sometimes but only sometimes heal aura also gets me over 50%hp

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