Crestfallen Knight Helmet plume bug

So there seems to be a visual bug with the Crestfallen Knight Helmet, when entering any indoor area the plume/feather on the helmet loses its physics and becomes static. Not a game breaking bug but still its a bug, so I thought I’d share it here so the devs can get around to fixing it.

Edit:

The only way to fix this bug is by unequipping and re-equipping the helmet.

interesting thanks for the report.

Regards
Steve

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