This change in particular is a tool to intuitively make players understand that cursed items are not “epic” items.
The expectations towards the color Purple = Epic is what led to this change and from this point of view it is a step forward.
I agree that it is visually uglier, they can do better, but I think new players will be less confused which from my point of view is more important than this aesthetic aspect.
I hate this thing, Thomas said that the system is the same for those who don’t want to click anything and just want to recover but it’s not true in reality it’s worse, then the fact that to get faster you have to hit two perfect shots makes the no sense because in 80% of the cases you will still have to hit 3 times, in my opinion a perfect shot should destroy the resource in one shot or at least leave it at such low health that a weak shot is enough to destroy it (with the same level between the resource and the tool)
They balanced the drops well for the mid and low levels, during the campaign I was always changing weapons because the drops were always much better than my weapon,but now I actually have to choose whether to take the new weapons or not.
But then they didn’t realize that it should have increased and not lowered the weapon levels in the end game
Bringing a weapon from level 1 to level 16 was always so brutal, I prefer to wait for the weapon to drop at a high level directly (which is a problem considering how many hours of gameplay (500+h) and consequently collected materials I have)
I love this change, I think it’s for the better, plagued gear is stronger if you decide to play around curses, while if you can’t do that you find a combo like combat focus regeneration/combat focus loss or unrepeatable/indestructable and you have an item that is equal to a magical item, this makes blue items no longer useless and you can enchant items that you like without worrying too much.
Also the game was very unbalanced with the optimized builds before and now it’s a lot more manageable because the values of the plagued gear have decreased, Even if there are some values that are too low in my opinion, like the attack speed that only reaches 10% and not 15%.