Been waiting 1yr player experience. online coop, storage, weight capacity and items choke point

Hi everyone. I’ve been sitting on this game for about a year now, the changes u made r insanely good and i was waiting for a full release so i can enjoy coop too. I’m having fun early game trying everything but i think public lobbies would make the experience better.. bcs i die ALOT. Difficulty is well adjusted but invironment could easily finish the job^^ Also started to notice the inventory accesibility is alot tedious work and items flooded to the point i sell things that i need and have to run around so much for this.. that’s even before i finish the nameless pass! iwas frustrated at some point bcs i couldnt even buy new storage and my boxes r full. I just dont get it why i have to research then buy every single storage type one by one size by size. I also hope u can give more capacity and weight load, that would make the game less punishing for new players and at least feel good while fighting

Heyo :waving_hand:

Just sharing some thoughts :smiley:

Personally I would also like public lobbies where more than 4 players can meet since I stream the game and interact with a lot of other new players in the community. Eg: Just a big tavern sandbox which accommodates more people for trading, talking etc. If you exit tavern you get ported back to your realm.

However, having a public lobby in your case I feel like is a double edged sword. People can come in and take your items and leave. You could lock your houses, but it just feels like there’s no incentive to join another realm.

Alternative is probably a summoning system where you could invite a random for a crucible run or a boss fight etc. But then loot would have to be shared somehow, because otherwise there’s no incentive to join again :sweat_smile:

Agreed! :grinning_face_with_smiling_eyes: For me it’s mostly just because I have to stack chests in a single house for enchantments I need later.

New players get quite a bit of storage space from two chests in the tower to dump stuff until you get a house. Once you buy a single medium chest from whittacker the woodworker, your good to research and craft the rest of your medium chests. I do agree that crafting and placing about 100 chests is also tedious work :rofl:

Sacrament needs a banker :rofl: :rofl: :rofl:

Not sure how the weight system will work moving forward. It might not even be there because they’re taking out the attribute system and introducing a class system. So no more points into equipment load. Now that you mention it, I’m curious how that’s going to play out.

Stay wicked my dude! :skull: