Sacrament is lovely but I have one big issue with it, that being loading screens! In a game that is mostly seamless besides dungeons which I think are acceptable for this, it breaks immersion to have a loading screen for one building. I’d really appreciate being able to enter NPC buildings, the Rookery, and the War Room without a loading screen for that added immersion and lively feeling of the city
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At minimum, the Enchanter and Woodcutter/worker should not move into their own separate buildings with area transition when they are fully upgraded.
Yep, that was annoying for me. Especially the Enchanter because she’s such a vital NPC. It’s also really inconsistent! Like the tailor and cook are inside a building but they don’t have an area transition? Why does the inn, enchanter, and woodcutter have to have an area transition? makes no sense.
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i believe this is done cause of the weather, if you look at the chef building you notice rain goes through like he is not even in a building.
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