The developers of the Malicious Working Group are requested to fix the infinite copy bug of local saves in the game as soon as possible, this serious bug greatly affects the balance of the game, and the damage to the game is huge and irreversible.
if it is about being able to copy realms and therefore containers you can probably expect it for the introduction of multiplayer, depending on how seriously they take pvp and whether or not they want to introduce some level of game as a service (looking at the timer for building and the DAILY/WEEKLY Challenges looks a bit that way).
Which could be interesting if not every other company failed it because of greed. there are enough sustainable, ethical and enjoyable ways to do that properly and my guess is that moon studios would be able to pull that off, as it doesn’t have the “too big too fail” but rather the “we have something to prove” size/recognition
So stay tuned for the multiplayer update news, i’d say
I respectfully disagree with your feedback. Firstly, all items in the game, including experience bottles, can be duplicated through the save function, which has a detrimental impact on the game’s balance and gameplay longevity. Additionally, I suggest that the game developers incorporate a weapon comparison feature to facilitate easy comparison of weapon and armor affixes. I hope that the issue of duplicated items can be addressed promptly. Thank you.
I hope that the working group can consider and refer to the mechanism of the teleportation point in the Diablo 4 game, so that there will be a better game experience, and in addition, it is better to add the washing point mechanism and improve the storage volume of the item pack in the game, which will better improve the game experience