Weird things on the "beyond maps reach" screen

If you are in a house and try to open the map, the game shows you the beyond “maps reach screen”. This works for the majority of the game, but when you get to the point that the pestilence shows up it gets interesting. The purple highlighted areas can be seen on it, they are mirrored though. This seems like it’s unintentional.


Unrelated to what I talked above, there is some weird distortion under the “beyond maps reach” text.

If the player opens the map while in the Dusty Loom, it displays as “BEYOND MAP’S REACH” which maybe itself be a bug, since opening the map from other indoor areas (War Room, player house) still displays the map normally.

However, in addition to that, if the player opens the map while in the tavern, then leaves and opens it again, the icons of the characters in Sacrament are displayed at a very large size.

Steps to Reproduce:

  1. Must have unlocked the Dusty Loom Tavern
  2. Enter the tavern
  3. Open the menu and navigate to the map tab
  4. Close the menu and exit the tavern
  5. Open the map again
  6. Zoom in and out and observe how the NPC icons are much larger than normal

The issue goes away upon exiting to main menu and logging in again.

Video: https://drive.google.com/file/d/137UvsWsw01CDEL-SMmkkLdLuJXjR9i3j/view?usp=sharing

Checking if these have been patched.

A yes means nothing out of order, I did this specifically while an outbreak was happening to account for that as well.

  • The Roost: :white_check_mark:
  • The Hovel: :white_check_mark:
  • The Burrow: :white_check_mark:
  • The Knot: :white_check_mark:
  • The Manor: :white_check_mark:
  • The Homestead: :white_check_mark:

That’s it for the homes.

Other locations with interior:

  • War Room: :white_check_mark:

  • Rookery Lodgings: :white_check_mark:

  • The Crucible lobby: :white_check_mark:

  • The Dusty Loom: :cross_mark: See DarthOrmus comment, I can verify the same

  • Wolf Den (cave in Nameless Pass): :white_check_mark:

  • Smuggler’s pass in Lowland Meadows: :white_check_mark:

  • Gate cave in Lowland Meadows: :white_check_mark:

  • Reed’s Farmstead: :cross_mark: See screenshot

  • Brine Vault: Okay-ish, but the pestilence ring around the location was enlarged like in Darth’s example. See screenshot

And I think that’s it! Let me know if I forgot any.

Silas