Here is a collection of thoughts after playing in the experimental co-op build. (Played solo, previous play time, lost count at probably 350+ hours)
I love the new shield changes, however, and this may be because I haven’t played in 6 months, it feels like both that I can’t make a parry (or the enemy reaction has been reduced to not being able to tell) and that I seemingly can no longer block with 1 handed weapons at all. (That may have been a prior change. I pretty much never tried to block in several builds.)
Resource gathering bar; typically red is bad, so I didn’t know I actually wanted to press the second time during that last bit. Maybe change it to a different color? Maybe gold? It’s kind of counter-intuitive with the red.
New cooking animation; love it.
Building progress on the menu for building; love it. So much easier to remember what I’ve partially invested in.
New tutorial things; love it. - Though I question if auto-equipping the passive runes is a good idea. I wasn’t aware I had one for quite a while.
“Set lock” - Typically when I have an option to I’ll play something between warrior and rogue. It would be great to have a “set” lock which can be toggled if a person has an equal number of main and off hand slots. When the “set lock” is on, then swapping either the main or off hand would swap BOTH. So, as example, I could have a sword and shield in the first “set”, then bow and quiver in the second “set”. When I swap either main hand or off hand it would change BOTH items. I get this only affects a very small number of builds, but for this build option needing to click twice to change the ‘set’ kind of greatly increases the time it takes, discouraging such builds.
Rune UI; I suppose maybe I’d get used to it. Realistically once I ‘know’ a rune I tend to never look in that area, buuuuttt… I am getting older (56 now
), and so a potential 12 buttons for special things, on top of all the other things, seems like it’s going to get very confusing if I don’t keep a static build. I know this would potentially be messy for the UI design team, but I’d love an option for the “default” rune setup, where it currently only shows the one line, but then also, an option for an “expanded” view, where it shows all 3 lines all the time, and then maybe a “larger” view, where it shows all 3 lines in a bigger format. Image included for examples.




